What - Scoring

Scoring
 

There are two “phases” of scoring in a session of bridge:

The play of the hand

 Hands are scored according to the contract bid, and the number of tricks won. Although the Bridgemates calculate the score, you need to be able to check that what has been calculated is correct.

 

FULL DUPLICATE SCORING TABLE 

Tricks bid and made

 

UnDbld                  Dbld

ReDbld

Clubs  & Diamonds 

Each trick

20

40

80 

Hearts & Spades 

Each trick 

30 

60 

120 

No trumps

First trick 

40 

80 

160 

 

Each subsequent trick 

30 

60 

120 

Undertricks  

 

 

 

 

Not vulnerable 

First trick 

 50 

100 

200 

 

Second and third trick 

50 

200 

400 

 

Each subsequent trick 

 50 

300 

600 

Vulnerable

First 

100 

200 

400 

 

Second and subsequent trick

100 

300

600

Overtricks

 

Trick value

 

 

Not vulnerable

 

 

100

200

Vulnerable

 

 

200

400

 

 

 

 

 

Bonuses 

 

 

 

 

Part-score contract bid and made 

 

 50

 

 

Game bid and made 

not vulnerable 

300 

 

 

 

vulnerable

500 

 

 

Small slam bid and made

not vulnerable 

 500* 

 

 

 

vulnerable

750* 

 

 

Grand slam bid and made 

not vulnerable 

1000* 

 

 

 

vulnerable

1500* 

 

 

For making doubled contract 

 

 

50

 

For making redoubled contract 

 

 

 

100

 

 

 

 

 

* Slam bonuses are in addition to game bonuses. 

 

 

 

 

 

The relevant scores are also provided on the back of the cards in the bidding boxes.

Comparison with the other competitors

At the end of the round, the scores of each pair who played a hand are compared with those of the other pairs who did. There are several ways in which this occurs.

Match Points

This is the system used in the standard Pairs sessions at the club. Pairs are awarded “Match Points”, 2 points for every pair who scored worse than they did, and 1 point for every pair that equalled their score. Effectively, players get 0 points for every pair that did better than them. (When you look at the Bridgemate at the end of a hand, it shows you the percentage of Match Points so far awarded for that hand that were awarded for that play of the hand. So, the first time the hand has been played, the percentages are always 50/50; these may or may not change over the session as more scores enter the comparison)

At the end of the session, the Master points are totalled, and the players ranked. In the “Results” section of the website, the total Match Points are shown, along with the total available to each pair. (Some pairs may have had fewer available if there had been a “Sit Out”). Players are ranked in order of the percentage of match points available that they won.

International Match Points (IMPS)

IMPs is the method of scoring for a Team match, but can be used in Pairs sessions. In Teams, one team sits NS at one table and EW at the other table. Each board is played at both tables and the scores are compared. If one team has a net positive on a board, this is converted to IMPs, using a standard scale. The other team receives the corresponding negative number of IMPs. 

In Pairs, the same conversion table is used, with IMPS assigned according purely to the score on the hand.

In general, the higher the difference in points, the more IMPs scored by the winning team, but the scale is not linear. For example, a difference of 30 points converts to 1 IMP, but 150 points is 4 IMP and 750 points is 13 IMP. The full IMP scale is printed on hard-copy scorecards.

 The winner of the session is the team or pair scoring the highest total number of IMPs over the whole session.

Victory Points (VPs)

VPs are most frequently used in “Swiss” events, though can be used in Teams. The contest between two Pairs is assessed using IMPS, and then converted into VPs according to another table. This treats the contest as a match for which 20 VPs are available; in each match, the 20 points are allocated between the two pairs according to the closeness of the match. The overall result comes from totalling the VPs.

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